Ritsumeikan Univ.
College of Information Science and Engineering
Physical Computing Course


JournalbOralbDemonstration

[section]Oral


--- 2021 ---
œ Hikari Kobayashi, Miki Matsumuro, Fumihisa Shibata, and Asako Kimura: Effect of shifting own hand position in virtual space on mental body model, Proc. Human-Computer Interaction Int. 2021 (HCII 2021), pp. 562 - 570 (2021.7.29)

paper(PDF)


--- 2020 ---
œ Akira Matsuki, Tomonori Aritomi, Kento Yamazaki, Asako Kimura, and Fumihisa Shibata: Design and implementation of data communication and compression methods in SIGMA framework, Proc. 2020 IEEE 9th Global Conference on Consumer Electronics (GCCE 2020), pp. 884 - 888 (2020.10.13 - 10.16)

paper(PDF)

œ Kento Yamazaki, Tomonori Aritomi, Sikun Guan, Asako Kimura, and Fumihisa Shibata: The SIGMA framework for managing spatiotemporal data acquired by various cameras and sensors, Proc. 2020 IEEE 9th Global Conference on Consumer Electronics (GCCE 2020), pp. 879 - 883 (2020.10.13 - 10.16)

paper(PDF)


--- 2019 ---
œ Ayumi Matsuda, Yuma Koga, Miki Matsumuro, Fumihisa Shibata, Hideyuki Tamura and Asako Kimura: Analysis of the mixture of linear and circular vections in immersive visual space -Comparison of forward and backward moving visual stimuli-, Proc. Human-Computer Interaction Int. 2019 (HCII 2019), pp. 494 - 505 (2019.7.29)

paper(PDF)


--- 2018 ---
œ Yuta Kataoka, Kaiki Ban, Tsubasa Fujimitsu, Taiki Yamada, Satoshi Hashiguchi, Fumihisa Shibata and Asako Kimura: Analysis and evaluation of behavior of R-V Dynamics Illusion in various conditions, Proc. the 12th Asia Pacific Workshop on Mixed and Augmented Reality (APMAR 2019), DOI: 10.1109/APMAR.2019.8709273, (2019.3.28)

paper(PDF)

œ Kosuke Sugisaki, Hideyuki Tamura, Asako Kimura, and Fumihisa Shibata: Design and implementation of multi-layered seeing-and-moving-through system, Proc. the 12th Asia Pacific Workshop on Mixed and Augmented Reality (APMAR 2019), DOI: 10.1109/APMAR.2019.8709269, (2019.3.28)

paper(PDF)

œ Satoshi Hashiguchi, Shohei Mori, Miho Tanaka, Fumihisa Shibata, and Asako Kimura: Perceived weight of a rod under augmented and diminished reality visual effects, Proc. the 24th ACM Symposium on Virtual Reality Software and Technology (VRST 2018), No. 12 (2018.11.29)

paper(PDF)

œ Taiki Yamada, Fumihisa Shibata, and Asako Kimura: Analysis of the R-V Dynamics Illusion behavior in terms of auditory stimulation, Proc. the 24th ACM Symposium on Virtual Reality Software and Technology (VRST2018), No. 70 (2018.11.29)

paper(PDF)

œ Sei Ikeda, Iwao Takemura, Asako Kimura, and Fumihisa Shibata: Diminished reality system based on open-source software for self-driving mobility, IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2018) Adjunct (International Workshop on Comfort Intelligence with AR for Autonomous Vehicle) (2018.10.20)

paper(PDF)

œ Natsuki Okugawa, Yuta Kataoka, Satoshi Hashiguchi, Fumihisa Shibata, and Asako Kimura: Psychophysical influence on volume estimation by mixed reality visual stimulation, USB Memory Proc. Asia Pacific Workshop on Mixed and Augmented Reality (APMAR 2018) (2018.4.15)
œ Yuki Miura, Satoshi Hashiguchi, Fumihisa Shibata, Hideyuki Tamura, and Asako Kimura: Effect of forearm translucence on pain sensation in mixed reality space, USB Memory Proc. Asia Pacific Workshop on Mixed and Augmented Reality (APMAR 2018) (2018.4.14)

--- 2017 ---
œ Shohei Mori, Sei Ikeda, Alexander Plopski, and Christian Sandor: BrightView: Increasing perceived brightness of optical see-through head-mounted displays through unnoticeable incident light reduction, Proc. 25th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR 2018), pp. 1 - 8 (2018.3.19)

paper(PDF)

œ Shinnosuke Manabe, Sei Ikeda, Asako Kimura, and Fumihisa Shibata: Casting virtual shadows based on brightness induction for optical see-through displays, Proc. 25th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR 2018), pp. 627 - 628 (2018.3.19)

paper(PDF)

œ Takumi Azai, Mai Otsuki, Fumihisa Shibata, and Asako Kimura: Open Palm Menu: A virtual menu placed in front of the palm, Proc. the 9th Augmented Human International Conference (AH2018), No. 17, pp. 1 - 5 (2018.2.8)

paper(PDF)

œ Takuya Yamamoto, Maho Kawagoe, Mai Otsuki, Fumihisa Shibata, and Asako Kimura: Enjoyable carving with ChiselDevice in mixed reality space, Proc. the 23rd ACM Symposium on Virtual Reality Software and Technology (VRST 2017), No. 59 (2017.11.9)

paper(PDF)

œTaiki Morozumi, Shohei Mori, Sei Ikeda, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: Design and implementation of a common dataset for comparison and evaluation of diminished reality methods, Proc. 16th Int. Symp. on Mixed and Augmented Reality (ISMAR 2017), pp. 212 - 213 (2017.10.12)

paper(PDF)

œShohei Mori, Jianing Qie, Sei Ikeda, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: Background image registration as a post-processing technique in diminished reality rendering procedures, Proc. 16th Int. Symp. on Mixed and Augmented Reality (ISMAR 2017), pp. 200 - 201 (2017.10.12)

paper(PDF)

œShohei Mori, Sei Ikeda, Christian Sandor, and Alexander Plopski: BrightView: Increasing perceived brightness in optical see-through head-mounted displays, Proc. 16th Int. Symp. on Mixed and Augmented Reality (ISMAR 2017), pp. 202 - 203 (2017.10.11)

paper(PDF)

œ Miho Tanaka, Ayushi Misra, Kana Oshima, Satoshi Hashiguchi, Shohei Mori, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Further experiments and considerations on weight perception caused by visual diminishing of real objects, Proc. 16th Int. Symp. on Mixed and Augmented Reality (ISMAR 2017), pp. 160 - 161 (2017.10.11)

paper(PDF)

œ Keisuke Arai, Satoshi Hashiguchi, Fumihisa Shibata, and Asako Kimura: Analysis of paradoxical phenomenon caused by presenting thermal stimulation on three spots, Proc. Human-Computer Interaction Int. 2017 (HCII 2017), pp. 281 - 286 (2017.7.12 - 7.14)

paper(PDF)

œ Miho Tanaka, Ayushi Misra, Kana Oshima, Satoshi Hashiguchi, Shohei Mori, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: Influence on weight sensation caused by visual diminishing of real objects, USB Memory Proc. Asia Pacific Workshop on Mixed and Augmented Reality (APMAR 2017) (2017.7.3)
œ Masaru Horita, Daiki Sakauchi, Shohei Mori, Sei Ikeda, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: Empowering a POB-diminished reality method to handle rigid moving objects with real-time observation, USB Memory Proc. Asia Pacific Workshop on Mixed and Augmented Reality (APMAR 2017) (2017.7.3)
œ Kodai Ishidu, Akihiro Konishi, Satoshi Hashiguchi, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Enhanced experiments in the liner vection phenomenon using peripheral visual field stimulus in a head-mounted display environment, Proc. ASIAGRAPH 2017, Vol. 12, No. 1, pp. 41 - 42 (2017.4.23)

paper(PDF)

œ Yuma Koga, Akihiro Konishi, Satoshi Hashiguchi, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Analysis of circular vection deriving from mutual effect between rotational and linear visual stimuli, Proc. ASIAGRAPH 2017, Vol. 12, No. 1, pp. 27 - 32 (2017.4.23)

paper(PDF)


--- 2016 ---
œ Kana Oshima, Satoshi Hashiguchi, Fumihisa Shibata, and Asako Kimura: Analysis of R-V Dynamics Illusion behavior caused by varying the weight of real object, Proc. IEEE 3DUI 2017, pp. 213 - 214 (2017.3.19)

paper(PDF)

œ Kai Li, Asako Kimura, and Fumihisa Shibata: Arm-Hiddden private area on an interactive tabletop system, Adjunct Proc. 4th ACM Symp. on Spatial User Interaction (SUI 2016), p. 197 (2016.10.15)

paper(PDF)

œ Sei Ikeda, Anh Nguyen Trung, Takumi Komae, Fumihisa Shibata, and Asako Kimura: Randomly distributed small chip makers, Proc. 15th Int. Symp. on Mixed and Augmented Reality (ISMAR 2016), pp. 258 - 259 (2016.9.21)

paper(PDF)

œ Aitor Rovira, Damien C. Rompapas, Sei Ikeda, Alexander Plopski, Takafumi Taketomi, Christian Sandor, and Hirokazu Kato: EyeAR: Refocusable augmented reality content through eye measurements, Proc. 15th Int. Symp. on Mixed and Augmented Reality (ISMAR 2016), pp. 11 - 12 (2016.9.19)

paper(PDF)

œ Maho Kawagoe, Mai Otsuki, Fumihisa Shibata, and Asako Kimura: Mixed reality based virtual carving system - Surface carving using ToolDevice, Online Proc. Asia-Pasific Workshop on Mixed Reality (APMR 2016) (2016.4.23)
œ Kana Oshima, Satoshi Hashiguchi, Fumihisa Shibata, and Asako Kimura: Analysis of influence on R-V Dynamics Illusion by mass of real objects, Online Proc. Asia-Pasific Workshop on Mixed Reality (APMR 2016) (2016.4.23)

--- 2015 ---
œ Satoshi Hashiguchi, Fumihisa Shibata, and Asako Kimura: Psychophysical influence on temperature perception by mixed-reality visual stimulation, Proc. IEEE Virtual Reality 2016, pp. 177 - 178 (2016.3.21)

paper(PDF)

œ Hitomi Matsuki, Shohei Mori, Sei Ikeda, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: Considerations on binocular mismatching in observation-based diminished reality, Proc. IEEE 3DUI 2016, pp. 259 - 260 (2016.3.20)

paper(PDF)

œ Akihiro Konishi, Satoshi Hashiguchi, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Some considerations on visual stimulus enhancing linear vection phenomenon in immersive space, Proc. ASIAGRAPH 2016, Vol. 11, No. 1, pp. 61 - 62 (2016.3.5)

paper(PDF)

œ Satoshi Hashiguchi, Fumihisa Shibata, and Asako Kimura: Psychophysical influence on phantom sensation of temperature perception by mixed-reality visual stimulation, Proc. ASIAGRAPH 2016, Vol. 11, No. 1, pp. 63 - 64 (2016.3.5)

paper(PDF)

œ Yuta Kataoka, Satoshi Hashiguchi, Fumihisa Shibata, and Asako Kimura: R-V Dynamics Illusion: Psychophysical phenomenon caused by the difference between dynamics of real object and virtual object, Proc. The 25th Int. Conf. on Artificial Reality and Telexistence and the 20th Eurographics Symp. on Virtual Environments (ICAT-EGVE 2015), pp. 133 - 140 (2015.10.28)

paper(PDF)

œ Kohei Oshima, Damien C. Rompapas, Kenny Moser, Edward Swan, Sei Ikeda, Goshiro Yamamoto, Takafumi Taketomi, Christian Sandor, and Hirokazu Kato: SharpView: Improved legibility of defocussed content on optical see-through head-mounted displays, Proc. 14th Int. Symp. on Mixed and Augmented Reality (ISMAR 2015) (2015.9.30)

paper(PDF)

œ Hideaki Uchiyama, Takafumi Taketomi, Sei Ikeda, and Joao Lima: Abecedary tracking and mapping: A toolkit for tracking competitions, Proc. 14th IEEE Int. Symposium on Mixed and Augmented Reality (ISMAR 2015), pp. 198 - 199 (2015.9.30)

paper(PDF)

œ Damien C. Rompapas, Kohei Oshima, Sei Ikeda, Takafumi Taketomi, Goshiro Yamamoto, Christian Sandor, and Hirokazu Kato: EyeAR: Physically-based depth of field through eye measurements, Proc. 14th Int. Symp. on Mixed and Augmented Reality (ISMAR 2015) (2015.9.30)

paper(PDF)

œ Shohei Mori, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: Efficient use of textured 3D model for pre-observation-based diminished reality, Proc. Int. Workshop on Diminished Reality as Challenging Issue in Mixed and Augmented Reality (IWDR) 2015, pp. 32 - 39 (2015.9.29)

paper(PDF)

œ Daiki Sakauchi and Yuichi Matsumi: Preview and making of Magical Mystery Room, 2nd Stage, Proc. Int. Workshop on Diminished Reality as Challenging Issue in Mixed and Augmented Reality (IWDR) 2015 (2015.9.29)
œ Akihiro Konishi, Satoshi Hashiguchi, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Analysis of vection caused by stimulating peripheral visual field, USB Memory Proc. The 8th Korea-Japan Workshop on Mixed Reality (KJMR 2015) (2015.4.26)
œ Yudai Nakanishi, Shohei Mori, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: Image-based recovery of geometrically complex backgrounds in diminished reality (2) -Capturing light fields data using a handheld camera-, USB Memory Proc. The 8th Korea-Japan Workshop on Mixed Reality (KJMR 2015) (2015.4.25)
œ Yuichi Matsumi, Shohei Mori, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: An AR/MR camera tracker using view dependent texture mapping, USB Memory Proc. The 8th Korea-Japan Workshop on Mixed Reality (KJMR 2015) (2015.4.25)

--- 2014 ---
œ Satoshi Hashiguchi, Yuta Kataoka, Fumihisa Shibata, and Asako Kimura: Further analysis of the R-V Dynamics Illusion on sense of weight, pp. 1545 - 1546, Proc. the 21st International Display Workshops (IDW 14) (2014.12)

paper(PDF)

œ Tsubasa Ogino, Yuki Matsuda, Le Van Nghia, Daisuke Kawabata, Kento Yamazaki, Asako Kimura, and Fumihisa Shibata: A distributed framework for creating mobile mixed reality systems, Proc. IEEE 3rd Global Conf. on Consumer Electronics (GCCE 2014), pp. 327 - 331 (2014.10)

paper(PDF)

œ Ayaka Miyagi, Daiki Yoshihara, Kei Kusui, Asako Kimura, and Fumihisa Shibata: Mobile augmentation based on switching multiple tracking method, Proc. Human-Computer Interaction Int. 2014 (HCII 2014), pp. 385 - 395 (2014.6)

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œ Satoshi Hashiguchi, Yohei Sano, Fumihisa Shibata, and Asako Kimura: R-V dynamics illusion: Psychophysical influence on sense of weight by mixed-reality visual stimulation of moving objects, Proc. Human-Computer Interaction Int. 2014 (HCII 2014), pp. 55 - 64 (2014.6)

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œ Shohei Mori, Yuya Eguchi, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: Building a data acquisition studio for diminished reality research, USB Memory Proc. 7th Korea-Japan Workshop on Mixed Reality (KJMR 2014) (2014.4)
œ Kohei Yanagida, Yudai Nakanishi, Shohei Mori, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: Image-based recovery of geometrically complex backgrounds in diminished reality, USB Memory Proc. 7th Korea-Japan Workshop on Mixed Reality (KJMR 2014) (2014.4)
œ Yuta Kataoka, Satoshi Hashiguchi, Fumihisa Shibata, and Asako Kimura: Psychophysical influence on sense of pain by mixed reality visual stimulation, USB Memory Proc. 7th Korea-Japan Workshop on Mixed Reality (KJMR 2014) (2014.4)


--- 2013 ---
œ Mai Otsuki, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Stretch 'n' Cut: Method for observing and ungrouping complex virtual objects in 3d space using elastic band metaphor, Proc. IEEE 3DUI 2014, pp. 27 - 30 (2014.3)

paper(PDF)

œ Sandy Martedi, Mai Otsuki, Asako Kimura, Fumihisa Shibata, Maki Sugimoto, and Hideo Saito: A Tracking Method for 2D canvas in MR-based interactive painting system, USB Memory Proc. 23rd Int. Conf. on Artificial Reality and Telexistence (ICAT 2013) (2013.12)

paper(PDF)

œ Sandy Martedi, Mai Otsuki, Asako Kimura, Fumihisa Shibata, Maki Sugimoto, and Hideo Saito: A Tracking Method for 2D canvas in MR-based interactive painting system, Proc. Int. Conf. on Signal-Image Technology & Internet-Based Systems (SITIS 2013), pp. 790 - 794 (2013.12)

paper(PDF)

œ Takamasa Adachi, Seiya Koura, Fumihisa Shibata, and Asako Kimura: Forearm menu: Using forearm as menu widget on tabletop system, Proc. ACM Int. Conf. on Interactive Tabletops and Surfaces (ITS 2013), pp. 333 - 336 (2013.10)

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œ Ryota Yamanaka, Mai Otsuki, Fumihisa Shibata, and Asako Kimura: Setting of document importance based on analysis of user's usual working, Proc. ACM Int. Conf. on Interactive Tabletops and Surfaces (ITS 2013), pp. 365 - 368 (2013.10)

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œ Kento Yamazaki, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: Prototype development of a mixed reality order picking system for warehouse storage, Proc. Innovations in Information and Communication Science and Technology (IICST 2013), pp.15 - 24 (2013.9)
œ Azusa Toda, Kazuki Tanaka, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Development of knife-shaped interaction device providing virtual tactile sensation, Proc. Human-Computer Interaction International 2013, pp. 221 - 230 (2013.7)

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œ Shohei Mori, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: Interactive stereoscopic authoring in MR-based pre-visualization for 3D filmmaking, Proc. Human-Computer Interaction International 2013, pp. 718 - 722 (2013.7)

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œ Shohei Mori, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura, Stereo camera tracking for mixed reality-based PreViz of stereoscopic 3D cinema using ICP algorithm, Proc. the 13th IAPR International Conference on Machine Vision Applications (MVA 2013), pp. 391 - 394 (2013.5)

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œ Daiki Yoshihara, Yusuke Kaidu, Kyohei Nakanishi, Fumihisa Shibata, Asako Kimura and Hideyuki Tamura: Switching multiple tracking methods for wide area mobile augmentation, USB Memory Proc. the 6th Korea-Japan Workshop on Mixed Reality (KJMR 13) (2013.4)
œ Kyohei Kawakami, Takayuki Sugiyama, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Novel hybrid visual experience in dome-type mixed reality space, USB Memory Proc. the 6th Korea-Japan Workshop on Mixed Reality (KJMR 13) (2013.4)

--- 2012 ---
œ Yuki Matsuda, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: Creating a user-specific perspective view for mobile mixed reality systems on smartphones, Proc. IEEE Symposium on 3D User Interfaces 2013, pp. 157 - 158 (2013.3)

paper(PDF)

œ Yohei Sano, Yuichi Hirano, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Dent-Softness Illusion in mixed reality space: Further experiments and considerations, Proc. IEEE Virtual Reality 2013, pp. 153 - 154 (2013.3)

paper(PDF)

œ Mai Otsuki, Tsutomu Oshita, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Touch & Detach: Ungrouping and observation methods for complex virtual objects using an elastic metaphor, Proc. IEEE Symposium on 3D User Interfaces 2013, pp. 99 - 106 (2013.3)

paper(PDF)

œ Mai Otsuki, Tsutomu Oshita, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Elastic Connections: Separating and observation methods for complex virtual objects, Proc. the 18th ACM Symposium on Virtual Reality Software and Technology (VRST 2012), pp. 191 (2012.12)

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œ Seiya Koura, Shunsuke Suo, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Amazing forearm as an innovative interaction device and data storage on tabletop display, Proc. ACM Int. Conf. on Interactive Tabletops and Surfaces (ITS 2012), pp. 383 - 386 (2012.11)

paper(PDF)

œ Yukiko Kubo, Shinya Komurasaki, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: Trial evaluation of a marker-based geometric registration method using a TrakMark data set, Proc. the 3rd International Workshop on Benchmark Test Scheme for AR/MR Geometric Registration and Tracking Method (TrakMark2012), pp. 6 - 9 (2012.11)

paper(PDF)

œ Ryan Arisandi, Mai Otsuki, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Implementation of metalworking mode in mixed reality modeling system using ToolDevice, CD-ROM Proc. Symposium on Socially and Technically Symbiotic System (STSS 2012) (2012.8)

paper(PDF)

œ Mai Otsuki, Tsutomu Oshita, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Touch & Detach: Physics-based unbinding and observation of complex virtual objects in 3D space, CHI Conference on Human Factors in Computing Systems Extended Abstract (CHI 2012), pp. 1661 - 1666 (2012.5)

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œ Shohei Mori, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: MR camera tracking using a cinematographic stereo-camera, USB Memory Proc. the 5th Korea-Japan Workshop on Mixed Reality (KJMR 12) (2012.4)
œ Ryan Arisandi, Mai Otsuki, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Interactive metalworking with ToolDevice in mixed reality space, USB Memory Proc. the 5th Korea-Japan Workshop on Mixed Reality (KJMR 12) (2012.4)
œ Ai Takahashi, Shohei Mori, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: Definition and Implementation of Half-DR: Semi-Transparent representation of visually diminished objects existing in real world, USB Memory Proc. the 5th Korea-Japan Workshop on Mixed Reality (KJMR 12) (2012.4)

--- 2011 ---
œ Hiroki Omosako, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Shape-COG Illusion: Psychophysical influence on center-of-gravity perception by mixed-reality visual stimulation, Proc. IEEE Virtual Reality 2012, pp. 65 - 66 (2012.3)

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œ Kaori Kikuchi, Taiki Wada, Ryosuke Ichikari, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Relighting with free-form polarized reflectometry in mixed reality space, Proc. IEEE Virtual Reality 2012, pp. 133 - 134 (2012.3)

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œ Shohei Mori, Ryosuke Ichikari, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: Enabling on-set stereoscopic MR-based previsualization for 3D filmmaking, SIGGRAPH ASIA 2011, Technical Sketches (2011.12)

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œ Tatsuya Yoshimochi, Takayuki Sugiyama, Takafumi Miyai, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: X-Media Galaxy: An advanced mixed reality system featuring Acoustic Planetarium, CD-ROM Proc. the 4th Korea-Japan Workshop on Mixed Reality (KJMR 11) (2011.4)
œ Shohei Mori, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: A mixed reality pre-visualization system for 3-dimensional filmmaking, CD-ROM Proc. the 4th Korea-Japan Workshop on Mixed Reality (KJMR 11) (2011.4)

--- 2010 ---
œ Yuichi Hirano, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Psychophysical influence of mixed-reality visual stimulation on sense of hardness, Proc. IEEE Virtual Reality 2011, pp. 51 - 54 (2011.3)

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œ Hideyuki Tamura, Takashi Matsuyama, Naokazu Yokoya, Ryosuke Ichikari, Shohei Nobuhara, and Tomokazu Sato: Computer vision technology applied to MR-based pre-visualization in filmmaking, Proc. ACCV 2010 Workshop on Application of Computer Vision for Mixed and Augmented Reality, Keynote Speech (2010.11)

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œ Taichi Yoshida, Masashi Tsukadaira, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Various tangible devices suitable for mixed reality interactions, Proc. 9th Int. Symp. on Mixed and Augmented Reality (ISMAR 2010), pp. 283 - 284 (2010.10)

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œ Mai Otsuki, Kenji Sugihara, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: MAI Painting Brush: An interactive device that realizes the feeling of real painting, Proc. 23rd Annual ACM Symp. on User Interface Software and Technology (UIST 2010), pp. 97 - 100 (2010.10)

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œ Ryosuke Ichikari, Kaori Kikuchi, Wataru Toishita, Ryuhei Tenmoku, Fumihisa Shibata, and Hideyuki Tamura: On-site real-time 3D match move for MR-based previsualization with relighting, ACM SIGGRAPH 2010, Talks (2010.7)

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œ Taichi Yoshida, Masashi Tsukadaira, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: ToDO-WorkBoard: A mixed reality tabletop system with tangible interaction devices, Proc. the 3rd Korea-Japan Workshop on Mixed Reality, pp. 103 - 117 (2010.4)
œ Yoshiki Yatsu, Kazuya Iwamoto, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Candle on the Table: Use of card and document metaphor for data handling on the image-projected table system, Proc. the 3rd Korea-Japan Workshop on Mixed Reality, pp. 118 - 134 (2010.4)

--- 2009 ---
œ Ryuhei Tenmoku, Fumihisa Shibata, and Hideyuki Tamura: Constructing action scenes for mixed reality previsualization, SIGGRAPH ASIA 2009, Sketches (2009.12)

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œ Ryosuke Ichikari, Ryohei Hatano, Toshikazu Ohshima, Fumihisa Shibata and Hideyuki Tamura: Designing cinematic lighting by relighting in MR-based pre-visualization, SIGGRAPH ASIA 2009, Posters (2009.12)

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œ Mai Otsuki, Masashi Tsukadaira, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Development of BrushDevice facilitating painting operation in 2D/3D space, Proc. SICE Annu. Conf. 2009, pp. 4323 - 4326 (2009.8)

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œ Ryuhei Tenmoku, Akito Nishigami, Fumihisa Shibata, Asako Kimura and Hideyuki Tamura: Balancing design freedom and constraints in wall posters masquerading as AR tracking markers, Proc. Human-Computer Interaction International 2009, pp. 263 - 272 (2009.7)

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œ Mami Kagimoto, Asako Kimura, Fumihisa Shibata and Hideyuki Tamura: Analysis of tactual impression by audio and visual stimulation for user interface design in mixed reality environment, Proc. Human-Computer Interaction International 2009, pp. 326 - 335 (2009.7)

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œ Wataru Toishita, Yutaka Momoda, Ryuhei Tenmoku, Fumihisa Shibata, Hideyuki Tamura, Takafumi Taketomi, Tomokazu Sato and Naokazu Yokoya: A novel approach to on-site camera calibration and tracking for MR pre-visualization procedure, Proc. Human-Computer Interaction International 2009, pp. 492 - 502 (2009.7)

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œ Fumihisa Shibata, Syotaro Arakawa, Kazuya Tanaka, Tomonori Yamashita, Asako Kimura, and Hideyuki Tamura: A distributed framework for mobile mixed reality system, Proc. the 2nd Korea-Japan Workshop on Mixed Reality, pp. 37 - 48 (2009.5)
œ Ryosuke Ichikari, Takahiro Nishizawa, Ryohei Hatano, Toshikazu Ohshima, Fumihisa Shibata, and Hideyuki Tamura: Designing cinematic illumination for MR-based previsualization, Proc. the 2nd Korea-Japan Workshop on Mixed Reality, pp. 81 - 95 (2009.5)

--- 2008 ---
œ Mai Otsuki, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Novel interaction methods with mixed reality space, Proc. SICE Annu. Conf. 2008, pp. 456 - 460 (2008.8)

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œ Ryuhei Tenmoku, Akito Nishigami, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: Geometric registration for mixed reality using embedded wall posters as AR-markers, CD-ROM Proc. the 1st Korea-Japan Workshop on Mixed Reality (KJMR 08) (2008.6)
œ Fumihisa Shibata, Hiroyuki Nakamoto, Ryoichi Sasaki, Asako Kimura, and Hideyuki Tamura: A view management method for mobile mixed reality systems, Eurographics Virtual Environments 2008 (EGVE 2008) Symp. Proc., pp. 17 - 24 (2008.5)
#The definitive version is available at http://diglib.eg.org and http://www.blackwell-synergy.com.

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--- 2007 ---
œ Akiko Iesaki, Akihiro Somada, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Psychophysical influence on tactual impression by mixed-reality visual stimulation, Proc. IEEE Virtual Reality 2008, pp. 265 - 267 (2008.3)

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œ Ryuhei Tenmoku, Ryosuke Ichikari, Fumihisa Shibata, Toshikazu Ohshima, and Hideyuki Tamura: MR-based training system of movie action scenes, Proc. Int. Workshop on Ubiquitous Virtual Reality (IWUVR 2008) (2008.1)
œ Mai Otsuki, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: A new acoustic method of table-top and full-3D interaction with mixed reality space, Proc. Int. Workshop on Ubiquitous Virtual Reality (IWUVR 2008) (2008.1)
œ Kyota Higa, Takanobu Nishiura, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: A two-by-two mixed reality system that merges real and virtual worlds in both audio and visual senses, Proc. 6th Int. Symp. on Mixed and Augmented Reality (ISMAR 2007), pp. 203 - 206 (2007.11)

paper(PDF)

œ Ryuhei Tenmoku, Yusuke Yoshida, Fumihisa Shibata, Asako Kimura, Hideyuki Tamura: Visually elegant and robust semi-fiducials for geometric registration in mixed reality, Proc. 6th Int. Symp. on Mixed and Augmented Reality (ISMAR 2007), pp. 261 - 262 (2007.11)

paper(PDF)

œ Ryosuke Ichikari, Ryuhei Tenmoku, Fumihisa Shibata, Toshikazu Ohshima, and Hideyuki Tamura: MR-based PreViz systems for filmmaking: On-set camera-work authoring and action rehearsal, Proc. 6th Int. Symp. on Mixed and Augmented Reality (ISMAR 2007) Workshop Mixed Reality Entertainment and Art, pp. 21 - 26 (2007.11)

paper(PDF)

œ Mai Otsuki, Asako Kimura, Takanobu Nishiura, Fumihisa Shibata, and Hideyuki Tamura: RealSound Interaction: A novel interaction method with mixed reality space by localizing sound events in real world, Proc. Human-Computer Interaction 2007, pp. 653 - 662 (2007.7)

paper(PDF)

œ Shingo Hiranuma, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Interface design of wide-view electronic working space using gesture operations for collaborative work, Proc. Human-Computer Interaction 2007, pp. 1332 - 1336 (2007.7)

paper(PDF)


--- 2006 ---
œ Fumihisa Shibata, Takashi Hashimoto, Koki Furuno, Asako Kimura, and Hideyuki Tamura: Scalable architecture and content description language for mobile mixed reality systems, Proc. 16th Int. Conf. on Artificial Reality and Telexistence (ICAT 2006), LNCS 4282, pp. 122 - 131 (2006.11)

paper(PDF)

œ Ryosuke Ichikari, Keisuke Kawano, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Mixed reality pre-visualization and camera-work authoring in filmmaking, Proc. 5th Int. Symp. on Mixed and Augmented Reality (ISMAR 2006), pp. 239 - 240 (2006.10)

paper(PDF)

œ Ryuhei Tenmoku, Ryosuke Ichikari, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: Design and prototype implementation of MR pre-visualization workflow, DVD-ROM Proc. Int. Workshop on Mixed Reality Technology for Filmmaking, pp. 1 - 7 (2006.10)

paper(PDF)