Ritsumeikan Univ.
College of Information Science and Engineering
Physical Computing Course


Journal�bOral�bDemonstration

[section]Demonstration


--- 2021 ---
�� Miki Matsumuro, Hikari Kobayashi, Fumihisa Shibata, Asako Kimura: Change of body representation in symmetric body parts, Proc. the Annual Meeting of the Cognitive Science Society (CogSci 2021), Vol. 43, pp. 2713 - 2718 (2021.7)

paper(PDF)

�� Akihiro Maehigashi, Akira Sasada, Miki Matsumuro, Fumihisa Shibata, Asako Kimura, and Sumaru Niida: Virtual Weight Illusion: Weight Perception of Virtual Objects Using Weight Illusions, CHI Late-breaking work (CHI 2021) (2021.5.12)

paper(PDF)


--- 2019 ---
�� Miki Matsumuro, Yuki Miura, Fumihisa Shibata, and Asako Kimura: The effects of changing the mental model of one�fs body and sense of body ownership on pain perception, Proc. of the 41st Annual Conference of the Cognitive Science Society, CogSci2019, Cognitive Science Society, pp. 2318 - 2323 (2019.7.25)
�� Keishirou Kataoka, Takuya Yamamoto, Mai Otsuki, Fumihisa Shibata, and Asako Kimura: ExtickTouch: A novel interactive haptic device for getting contact-feeling of virtual objects, Proc. 2019 IEEE World Haptics Conference (WHC 2019), (2019.7.11)

--- 2018 ---
�� Shinnosuke Manabe, Sei Ikeda, Asako Kimura, and Fumihisa Shibata: Shadow Inducers: Inconspicuous highlights for casting virtual shadows on OST-HMDs, Proc. 26th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR 2019), pp. 1331 - 1332 (2019.3.25 - 3.27)

paper(PDF)

�� Kimura Yuto, Shinnosuke Manabe, Sei Ikeda, Asako Kimura, and Fumihisa Shibata: Can transparent virtual objects be represented realisticallyon OST-HMDs?, Proc. 26th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR 2019), pp. 1327 - 1328 (2019.3.25 - 3.27)

paper(PDF)

�� Keishirou Kataoka, Takuya Yamamoto, Mai Otsuki, Fumihisa Shibata, and Asako Kimura: A new interactive haptic device for getting physical contact feeling of virtual objects, Proc. 26th IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR 2019), pp. 1323 - 1324 (2019.3.25 - 3.27)

paper(PDF)

�� Takumi Azai, Syunsuke Ushiro, Junlin Li, Mai Otsuki, Fumihisa Shibata, and Asako Kimura: Tap-Tap Menu: Body touching for virtual interactive menus, Proc. the 24th ACM Symposium on Virtual Reality Software and Technology (VRST 2018), No. 57 (2018.11.29 - 12.1)

paper(PDF)


--- 2017 ---
�� Taiki Yamada, Satoshi Hashiguchi, Fumihisa Shibata, and Asako Kimura: Experiencing the influence of virtual rigid object on R-V Dynamics Illusion, IEEE World Haptics Conference 2017 (2017.6.7)
�� Takumi Azai, Shuhei Ogawa, Mai Otsuki, Fumihisa Shibata, and Asako Kimura: Selection and manipulation methods for a menu widget on the human forearm, Proc. 35th ACM Conference on Human Factors in Computing Systems (CHI2017), pp. 357 - 360 (2017.5.8 - 5.11)

paper(PDF)

�� Keisuke Arai, Satoshi Hashiguchi, Fumihisa Shibata, and Asako Kimura: Analysis of paradoxical phenomenon in thermal sensation, Asian CHI Symposium 2017 (2017.5.7)

--- 2016 ---
�� Maho Kawagoe, Mai Otsuki, Fumihisa Shibata, and Asako Kimura: Sharpen your carving skills in mixed reality space, Adjunct Proc. 4th ACM Symp. on Spatial User Interaction (SUI 2016), p. 161 (2016.10.15)

paper(PDF)


--- 2015 ---
�� Yuta Kataoka, Satoshi Hashiguchi, Taiki Yamada, Fumihisa Shibata, and Asako Kimura: R-V Dynamics Illusion experience system in mixed reality space, Proc. 14th Int. Symp. on Mixed and Augmented Reality (ISMAR 2015) (2015.10.1 - 10.3)

paper(PDF)

�� Ryotaro Hirata, Tomoka Ishibashi, Jianing Qie, Shohei Mori, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: DOMINO (Do Mixed-reality Non-stop) Toppling, Proc. 14th Int. Symp. on Mixed and Augmented Reality (ISMAR 2015) (2015.10.1 - 10.3)

paper(PDF)

�� Daiki Sakauchi, Yuichi Matsumi, Shohei Mori, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: Magical Mystery Room, 2nd Stage, Proc. 14th Int. Symp. on Mixed and Augmented Reality (ISMAR 2015) (2015.10.1 - 10.3)

paper(PDF)


--- 2014 ---
�� Satoshi Hashiguchi, Yuta Kataoka, Fumihisa Shibata, and Asako Kimura: Experiencing R-V Dynamics Illusion in Mixed-Reality Space, Asia Haptics 2014 (2014.11)

--- 2013 ---
�� Satoshi Hashiguchi, Yohei Sano, Fumihisa Shibata, and Asako Kimura: R-V Dynamics Illusion in Mixed Reality Space, Haptics Symposium 2014 (2014.2)

--- 2012 ---
�� Ryan Arisandi, Yusuke Takami, Mai Otsuki, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Enjoying virtual handcrafting with ToolDevice, Adjunct Proc. 25th Annual ACM Symp. on User Interface Software and Technology (UIST 2012), pp. 17 - 18 (2012.10)

paper(PDF)


--- 2011 ---
�� Masaki Oda, Le Van Nghia, Katsuyoshi Tomita, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: KINECTing Superheroes in MR Space: Matching head-tracking coordinates and gesture-interaction coordinates, Proc. The 21st International Conference on Artificial Reality and Telexistence (ICAT 2011), p. 157 (2011.11)

paper(PDF)

�� Hiroki Omosako, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Experiencing Shape-COG Illusion in mixed-reality space, Proc. The 21st International Conference on Artificial Reality and Telexistence (ICAT 2011), p. 159 (2011.11)

paper(PDF)

�� Yusuke Yoshimoto, Thai Hoa Dang, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Interaction Design of 2D/3D Map Navigation on Wall and Tabletop Displays, Proc. ACM Int. Conf. on Interactive Tabletops and Surfaces (ITS 2011), pp. 254 - 255 (2011.11)

paper(PDF)

�� Hiroki Omosako, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Psychophysical Influence of Mixed-Reality Visual Stimulation on Sense of Center-Of-Gravity, Proc. The 12th International Multisensory Research Forum (IMRF 2011), p. 58 (2011.10)
�� Kenji Sugihara, Mai Otsuki, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: MAI Painting Brush++: Augmenting the feeling of painting with new visual and tactile feedback mechanisms, Adjunct Proc. 24nd Annual ACM Symp. on User Interface Software and Technology (UIST 2011), pp. 13 - 14 (2011.10)

paper(PDF)


--- 2009 ---
�� Yusuke Takami, Mai Otsuki, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Daichi's artworking: Enjoyable painting and handcrafting with new ToolDevices, SIGGRAPH ASIA 2009, Emerging Technologies, pp. 64 - 65 (2009.12)
�� Keisuke Inoue, Taiki Wada, Kazuhiro Kitamura, Shigeaki Nishino, Ryosuke Ichikari, Ryuhei Tenmoku, Toshikazu Ohshima, and Hideyuki Tamura: Kaidan: Japanese horror experience in interactive mixed reality space, SIGGRAPH ASIA 2009, Emerging Technologies, p. 75 (2009.12)
�� Mai Otsuki, Masashi Tsukadaira, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: Daichi's Painting: Brushing up painting skills with BrushDevice, Adjunct Proc. 22nd Annual ACM Symp. on User Interface Software and Technology (UIST 2009), pp. 1 - 2 (2009.10)

paper(PDF)


--- 2008 ---
�� Akimasa Uesaka, Kengo Fukuda, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: TweezersDevice: A device facilitating pick and move manipulation in spatial works, Adjunct Proc. 21st Annual ACM Symp. on User Interface Software and Technology (UIST 2008), pp. 55 - 56 (2008.10)

paper(PDF)


--- 2007 ---
�� Kyota Higa, Mai Otsuki, Yoshio Ishiguro, Asako Kimura, Fumihisa Shibata, and Hideyuki Tamura: 2x2 Audio-Visual Mixed Reality and RealSound Interaction, Proc. 6th Int. Symp. on Mixed and Augmented Reality (ISMAR 2007) (2007.11)
�� Ryuhei Tenmoku, Shinsuke Kaigawa, Fumihisa Shibata, Asako Kimura, and Hideyuki Tamura: Visually elegant and robust semi-fiducials for geometric registration in mixed reality, Proc. 6th Int. Symp. on Mixed and Augmented Reality (ISMAR 2007) (2007.11)
�� Ryosuke Ichikari, Keisuke Kawano, Ryuhei Tenmoku, Fumihisa Shibata, and Hideyuki Tamura: MR-PreViz image capturing and compositing system for filmmaking, Proc. 6th Int. Symp. on Mixed and Augmented Reality (ISMAR 2007) (2007.11)
�� Takanori Hashimoto, Junichi Fujimoto, Ryuhei Tenmoku, Fumihisa Shibata, and Hideyuki Tamura: MR action rehearsal system of sword fighting, Proc. 6th Int. Symp. on Mixed and Augmented Reality (ISMAR 2007) (2007.11)
�� Mai Otsuki, Asako Kimura, Takanobu Nishiura, Fumihisa Shibata, and Hideyuki Tamura: RealSound Interaction : A novel interaction method using sound events in real world�CAdjunct Proc. 20th Annual ACM Symp. on User Interface Software and Technology (UIST2007), pp. 41 - 42 (2007.10)

paper(PDF)